Ryan Redden is a composer and sound artist currently studying Music Technology at San José State University. His work explores the intersections of sound, code, and visual systems. Ryan is an active member of the SJSU Laptop Ensemble and the university’s electroacoustic improvisation group, both led by Christopher Luna-Mega.

Liminal Entropy

> SEAMUS 2026 Allen Strange Award Winning Work

Liminal Entropy explores the transformation of water as it flows between states of matter. The piece unfolds as a cycle of transformation, mirroring the progression of water through its states, and representing a continual movement between order and dissolution.

> SYSTEM: Granular Synthesis

Liminal Entropy

> SEAMUS 2026 Allen Strange Award Winning Work

Liminal Entropy explores the transformation of water as it flows between states of matter. The piece unfolds as a cycle of transformation, mirroring the progression of water through its states, and representing a continual movement between order and dissolution.

Electro-Acoustic Improvisation Recordings Archive

An archive of live electroacoustic improvisations.

[ ACCESS DRIVE ARCHIVE ]

Algorithmic / Noise Improv

> SYSTEM: VCV RACK

First_VCVRack_Improv
DistortedNoise_01
Distortion_and_Effector
VCVBeat_01
VCVBeat_02
VCVAmbientBeat_01

shader.work

A custom web-based GLSL environment designed for live audio-visual performance, featuring multiscreen shader output and real-time parameter mapping capabilities
A custom web-based GLSL environment designed for live audio-visual performance, featuring multiscreen shader output and real-time parameter mapping capabilities

Pocket
Particle
Accelerator

A digital artifact created and traded at the 2026 Digital Swap Meet hosted at the San José Museum of Art.

> EVENT: SJMA Retro Tech Night

A digital artifact created and traded at the 2026 Digital Swap Meet hosted at the San José Museum of Art.

MaxMSP Algorithmic Compositions

Thomas's Attractor (Four Movement Piece)
Thomas's Attractor (Movement 2)
Thomas's Attractor (MC Granular Synth)
Formalized Protocols for Auditory Disorientation
Abstraction I
Étude for Found Algorithms

Audiovisual

Live electroacoustic improvisation performance at the Peace and Justice Center in San Jose, performing electronics and projector visuals.
Live electroacoustic improvisation performance at the Peace and Justice Center in San Jose, performing electronics and projector visuals.

Studio Productions

> SYSTEM: FL STUDIO

Ambient Electronica

TouchDesigner

> PROJECT: NEGATIVE EXCURSION

Collaborators: Daniel Meza, Ellie Alaniz, and Andres Jaramillo

Negative Excursion is a player vs player survival bullet hell experience. It was built entirely in TouchDesigner, with the primary goal of pushing the limits of real-time interactivity and game logic within the platform.

Negative Excursion VisualNegative Excursion VisualNegative Excursion VisualNegative Excursion Visual
Negative Excursion Soundtrack (Build 1.0)

> Cadre: Good Karma San Jose live touchdesigner performances

Good Karma Live Performance 1Good Karma Live Performance 2

Harmony

A lightweight voice chat and screen-sharing environment.
A lightweight voice chat and screen-sharing environment.
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